A hunting we will go…

The Zendarians allowed me to get into the game swiftly and provided a good starting force. I had thought about starting a second faction but fancied a different style of play for my next force. I was also in a phase of painting again, with the troopers for the Zendarians coming out so well that I was confident that I could run up a new force in no time.

Where to start then? I knew I wanted a force that did not rely so heavily on its ranged combat this time. Our scenery was becoming more cramped and line of sight was not so easy to gain as our games progressed. A normal gentleman’s club was to similar to the Zendarians and vampires are not altogether my thing. It came down to a choice between Werewolves and Wulfen Jaeger (Werewolf hunters). My sensible head won over with my choice being made with versatility in mind. Werewolves can only be used as Werewolves but a small force of hunters could be used in a number of other games with just a little imagination.


Hunting dogs feature strongly in the Wulfen Jaeger so were a must for me. A strong set of heroes and a small number of close range blunderbuss wielding troopers would soon follow.


I actually enjoyed painting these more than any figures I can recall in the last few years. The sculpting is clean and the detail is clear enough for even my unsubtle, block painting, style. It did, however, leave me feeling that you can never have enough brown tones in any paint collection you own.


After a game of two I needed to add in an new dog and it’s handler. West Wind only have two sculpts for hunting dogs so I decided on another chap and his faithful companion. Not quite in the same style as before. All went well until my matt varnish again dried to a dusty frosted look. As the figure in question is an older fellow, this was not a total disaster as the dusty look just made him look even more characterful.


Our scenery was again progressing well with the newest buildings being a couple of large blocks from the weird world war II game, Dust Tactics. We had played about with this particular game in the year before the shed was built, and as the newest expansion of the game would allow me to use these buildings in this, and a number of other games, they were a must have for me. Dust Tactics (and soon afterwards, Dust Warfare) would make a reappearance on the gaming table in the next year but that is a story for later…


With all the buildings available to us, the gaming table gave us the cramped alley strewn look I wanted, but the differing building styles were not quite how I wanted the look to go! It would be time to invest in a look that would see me through the next phase of this game and on to the next game too.

Another faction beckoned but it would come from a new source, and this one would take longer to mature than even I expected. The age of the Kickstarter was about to begin.

To be continued…

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