Ebay seems awash with these at the moment, and as so many are out there, they are at an almost reasonable price in most cases…
The Myphitic Blight-hauler was available with a recent Conquest 40K Magazine, and as lots of the magazine collectors are selling off these figures, it is now easily found for much less than GWs retail price of £15. I picked up these three recently for about £8-10 each.
Three you say? Oh yes, three is the magic number, as with three you get all the benefits from the “tri-lobe” rule in the Death Guard Codex. Now, if you are into, or even vaguely understand, Warhammer 40K it might sound wonderful when I say this sort of thing but in all honesty they just looked lonesome by themselves…
More unpainted miniatures for the ‘To Do’ pile… And I thought I was doing so well…
Neat! Oh, yes, given the buffs they confer and the magic number, in games it is certainly a bit of a priority to kill off at least one of these where possible.
That having been said, I’ve been out of the gaming aspect of 40K for about a year now. Is it that there are just so many of these out there or did they adjust the rules on them, etc.?
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The only rule change was, as far as I know, that you cannot take more than 3 of any individual codex entry. Seriously limiting those people that went all out on one unit type in competitions.
As I don’t play for anything more than the simple fun of it, it makes no difference to me.
If I don’t get a game with these for the next year, so be it. As a friend always reminds me these ‘toys’ will last longer than I will. If I enjoy them, and keep them, they will get used again at some point (even if its after I retire :-))
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That’s true. I do like how the game (and Blood Bowl is no exception) allows you to buy something and if you like it you can use it forever. I do like the idea in 40K that for competitive purposes they got rid of some of the spam. I’d hate to see something that actually seems iconic and reasonble be limited though, such as a SM tactical company, or a mob of trukk boyz.
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The question is who is to blame? GW for continuously changing and limiting things or us players for trying to bend rules that were initially meant to be narrative and fun, into matched play advantages?
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Great finds at that price.
Cheers,
Pete.
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