As the shed has been out of action for so long, I have been unable to host any games at my place. Coronasan has been kind enough to take up some of my slack and have me over for a game or two.
One of those games coincided with my regaining access to the shed. As I had just gotten comfortable in the painting chair, I thought that I may as well bash out a few new pieces for the game. It was planned to be another, larger sized, game of Steam Wars. As such, I thought it was about time I added a few units to the Martian forces, as the Navy had seen some attention last time round. I pulled a few painted units out of the case as inspiration, and to remember what colours I had used, and took a look at the painting queue to see what we had waiting.
My Martians are a small elite cadre of ancient Cephalopods that manage to retain their hold on the red planet by enslaving other races to do their bidding (and all the dirty jobs). Their allied forces also contain a large number of mechanical constructs that can be fielded as specialists troops or good old fashioned foot slogging infantry.
This time round I have added a number of Cephalopod leader types, in their natural form. These can be played as either drone controllers (to ensure the mechanical forces are doing what they need to) or as Archo-magi (to add a slightly fantasy/ hsteamtech magic element to our games).
Last, but by no means least, I have started on some heavy infantry. I fell out of love with these figures some time ago but, with a fast and dirty paint job, they will serve their purpose well on the game table.
Very cool indeed
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Very nice! It really is about time I got my own VSF/steampunk under way properly (sigh)!
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They all look great- love the heavy infantry.
Cheers,
Pete.
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