A lovely sunny weekend and I should be out enjoying it. Well, I did pop out this morning in the company of the good lady of the house, and was allowed to be head chauffeur for a short shopping trip. Once I managed to get home though I found a balmy 38 degrees of heat awaiting me in the shed. On a day that reached 24 degrees outside, in late spring, I do wonder what will be achievable in there on other more summery days.
It wouldn’t be the first sacrifice I have been forced to make to the hobby. Other summers I have been forced to drink buckets of iced rum and coke just to get through a heatwave in the shed. Needs must when the devil (…add your own ending, as ‘vomits into your kettle’ seems too brash for such a lovely day).
Enough of the old English phrases and on with the images…

In all that heat a simple job was about all I could manage so changing the colour on the bases on a few figures was a good choice for today (also it afforded lots of drying time, while I popped in for another cold one…)
These were purchased already painted at Salute, so only needed a base change to fit in with the existing Martian scheme.

Grouped up into units of 6, with a combat role specified by their weapon choices. First up a unit of short ranged missile troops (a standard option for my Steam Wars Martian Slaves)

A second unit of Short range missiles (told you they were a staple – I have 5 units of these I believe).

An artillery piece with 3 crew. Likely to be seen as Medium Anti Tank or a more rapid firing Light AT gun.

A Tesla style wheeled gun. Crewmen (x3) still waiting for some attention in the painting queue.

Short ranged missiles again but with a standard bearer type that allows me to make them a rally point for other units. That might just keep my hordes of slaves from being pinned all game long.

A close combat unit with Standard (one of 2 units of this format) again adding a rally point to the other forward thrusting units.

Languishing in the paint queue, are some more of these guys. A few are completed and have has their units split so that their combat role is more specific. Last game they were slowed by the presence of a couple of riflemen who wanted to fire while the majority of the unit could not do anything but wish they were closer to the enemy.
These should be done by summers end…