Scrappers – More Crew Members

As 3 figures does not make a well rounded scrappers crew, the next 3 were lined up to be finished off.  Three specialists (grunts with jobs) make up the next lot.

The first is a ‘tank’ slow, thick skinned and heavily armoured.  Second is a close combat specialist (although a read through of the rules makes me think that he maybe making a mistake bringing a knife, or two, to a gun fight…). Last of this lot is my little tinker.  Small lightly armed and quick mind and feet.  Who knows if I will need a tech boy but always worth bringing some brains.

After totting up the crew roster for the first six chaps, I found that I still had enough points left for a low tech, crossbow wielding dog boy.

As I finished planning my force for our first official game, I already had their reinforcements lined up ready in the painting queue.  As Scrappers is a campaign based game I expect to have enough points after the first game to hire a fresh faced new recruit (or replace a dead dude).  These three are from CP models.

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