Warhammer 40,000 – Kill Team Game

After a few games of Kill Team over at Coronasans on his new MDF industrial terrain it was time for me to host a game in the shed.

I went for a forest outpost as the games setting, and we used some old and new figures for the armies in the game.

Coronasan brought his freshly repainted Tyranids along.  These are truly ‘old hammer’ in my opinion and lovely models to boot.  Freshened up and deployed for the first time in many, many years, they were hungry from the start.

My Space Orks were there to defend the base and were desperately trying to stop the Tyranids from getting close enough to eat them.

Lets just say that I fed all the Grots to these giant aliens and it didn’t even give them indigestion…  A good number of larger Ork dinners later, they seemed a lot more settled…

Warhammer 40,000 – The Last Of The Undercoated Kill Team Figures

Even though I have just built two completely new Kill Teams I should really finish what I started. That would mean doing something with the last of the undercoated members of the Space Marine and Space Ork Kill Teams.

The two sergeants from the small Intercessor and Reiver sets I got seem easy enough to get on with.  Wash, weapons and heads, the odd bit of trim. I could also call one them my commander (A Primaries Lieutenant).

Two Ork Boys.  Regular sculpts, less than thrilling to paint, but they should be quick to paint up and an easy way to add some more clout to the kill team for when those sneaky Gretchin aren’t needed.

Now, these might prove more fun to paint…  Two random old lead figures with arms gathered from various other Ork kits…  They do not fit any existing profiles for Kill Team, but they look great, so what the heck!

And another batch of five Gretchin, let’s hope that a future expansion adds a little more use for these ankle biters.

Time to get myself back into the shed while I await some better undercoating weather (unlikely to happen too soon as snow is forecast for the UK at present…)

Warhammer 40,000 – Biggest Green Gitz

The last of the Space Orks, that I intended to paint in order to have a playable (but unlikely to be effective) Kill Team, are these five Burna Boys.

Well, actually there are four Burna Boys and their ‘Spanner’, which I guess is their equivalent of a Boss.

The Burna Boys got their first coats of paint last night and before I nodded off I got the Spanner to an almost similar state.  Fast and dirty painting (my usual style) and using a mix of brown tones from the brighter end of my paint collection.

Tonight I managed to get the last of the base colours done and then glue them together in their final poses.  As a consequence of the multi part design, not all of the poses are perfect. Some of the shoulders for example do not want to fit on to the bodies where shoulders are meant to be…  Well not if you want the second arm to actually find its way to both the gun and the Ork…

Anyway while the washes are drying let me remind you of the force.  Five Autumnal Goblins with Guns (Gretchin to the true 40k fans).

A Boss Nob with big choppa, his Gunner Boy friend (Not boyfriend! Not in public anyway) with Big Shoota and their Kommando cousin.

Have now been joined by not one…

Not two…

Not even three…

But four Burna Boys, all armed with…  Wait for it… Great big Burna’s (flame throwers to normal folks).

Not only that but there is also their Spanner and his Kustom Mega Blaster…

Yes, a fine bunch of green skinned lads (flamethrowers make it easy to hit stuff when shooting, so these guys might be the only boys to kill anything when shooting with this  Kill Team).

All in all a nice looking Mob of Space Orks (and goblins). There are thirteen of them so, from here on in, they will be known as ‘Lucky’s Louts’. Although I might wait until after their first outing to decide who of them ‘Lucky’ actually is…

Warhammer 40,000 – Bigger Green Gitz

As the drying rack is now turning well and truly green, another few items have been moved onto the painting desk, to make more room.

The last of my Space Ork Kill Team have had a green wash applied to their skin and, as these Burna Boyz are carrying bloody big guns, I have decided to paint them in pieces and stick them together nearer the end of the process.

To make room for them, the last three ‘normal’ Boyz have been moved to the top of the painting queue.  These guys have sensible poses that makes painting that much easier.

The first (on the left in the picture above) is from the basic Ork Boyz sprue with both weapons cut off as I wanted something slightly bigger as his weapon.  He will be an Ork Boy Gunner in Kill Team so doesn’t get a Choppa either (but can throw stikkbombs).

The second (middle in the picture above) is a very basic Ork Boy with no changes to him at all.  He will be fielded as a Kommando, so I went with an Axe for him rather than the classic Choppa, and although you can’t see it in the photo, I painted his shirt in striped camouflage.

The last (on the right in the picture above) is the Gretchin Herder that came with the Little Green Gitz I painted earlier. I had scavenged his original arms, for use on another couple of Orks, so I had to find a suitably large gun, and a Choppa that looked slightly special, as he is destined to be my Ork Boy Nob…

These chaps were painted over the course of a Saturday afternoon and had a further green wash to the skin to darken them slightly. This was a result of me getting such an unexpectedly autumnal finish on the skin of their smaller teammates.

If I were the type of person that worried about such things, I would likely feel the need to make up some reason for this difference! Maybe something like ‘the larger an Ork the more green vegetables they need in their diet’!

Or maybe not…

Warhammer 40,000 – Little Green Gitz

With the scouts nicely out of the way the green skin tide can wash in.

Sadly that sentence stopped me typing for longer than is proper, as I dwelt on the fact that it was not only cheesy but fairly apt.

Some of you will cringe with me, thinking of green ink washes, tide marks and the fact that thirteen figures does NOT make a green skin invasion…  For everyone else I shall move swiftly on…

I seem to be taking small bites out of the painting pile at the moment and achieving more that way than any other.  With that in mind, I started painting my green skinned Kill Team with these 5 Gretchin.  I suspect they will be first to die in my games, so why not make them the first figures to paint.

They are a wonderfully varied bunch of figures.  Full of character and little details.  Being plastics, some of those details do blend or merge into the main body of the figure in an annoying way.  Pouches that become trousers and then loincloths, without a point of division, spring to mind… Where as other details stand out, ready to be painted, like these tiny fingernails and teeth.  They even have eyes that are large enough for me to attempt to paint.

For speed painting a limited palette was used.  Various browns and tans mainly, with a touch of red, silver and brass that I intend to use on all the larger Orks to tie the force together.

Another thing that ties a force together is base material.  I tend to try not to paint bases these days. A mix of coloured flock or grit suits me for most things and in this case – A mix of Sand, Grey Grit and some Red/Brown Stone Chips. Nostalgia almost made me paint the edges of the bases using a pot of old GW Goblin Green that I still have. I managed to avoid that disaster with the use of a dark earth colour instead.

When the whole force is completed I might add some plant life to the bases in either grass or straw tones.  As the skin tone of the goblins is almost an autumn green/ brown it might be fitting to use the straw but I shall leave that until they are all done.

For now though, the first five Gretchins are done, and the Orks are sat awaiting their turn under the brush…

Warhammer 40,000 – Gretchins And Loads Of Green Ink

The more vigilant of you may have noticed these boys in the background of my last update.  The Ork Kill Team box comes with 5 Burna Boyz in it but a full kill team needs a few more bodies to get it up to points.

Therefore, I have gathered together some eBay finds, and a few old miniatures from various bitz boxes, in hopes of having enough greenskins to get a decent team together.

I suspect that these Gretchins are the least likely troop type to be included in my first team, as every dead figure adds to your chance of failing a nerve test.  I haven’t painted any green skins in the last few years so I am definitely out of practice using green skin tones.  These guys should make a great set of test figures to get a colour pallet planned though.

I don’t want to use the standard Ork green or Goblin green skin tone for these guys.  I see them as being modern tunnel dwellers (do Orks and Goblins lose their ‘tan’ if kept out of the sun?). Either way I want a lighter, pasty green, for these guys! No matter what the lore says.

I have to say that the level of detail on these guys is excellent.  Not too many items to paint but easily defined after a green Athonian Camoshade wash. Teeth, fingernails and toenails all present and correct…

I had best get going with these guys as Coronasan has already had a test game of Kill Team and I suspect it will be high on our list of games to be played over the winter.